PLAYER: MICHAEL GE/CLASS OF 2025
Orange County School of the Arts (OCSA)

Michael Ge, game artist and world builder

High school senior building 3D environments, character visual development and playable prototypes.

CLASS:3D Environment & VisDev
TOOLS:Procreate, Photoshop, Blender
Level select
Sample Project
Level 1 of 62025

Sample Project

3D Environment

A placeholder that shows every feature a project page supports. Replace it with a real piece.

BlenderSubstance 3D PainterUnreal Engine 5
Beyond the portfolio

Activities, leadership & honors

Leadership & clubs

Founder & President

2023 - Present
Game Development & Creative Media Club

Founded the school's first game dev club (28 active members). Host bi-weekly Blender and Unity tutorials, run semester game jams and organize playtesting sessions.

Vice President & Lead Artist

2022 - Present
National Art Honor Society

Organize the annual spring gallery showcase and paint collaborative campus murals.

Game Jam Participant & Team Artist

2023 - 2024
Global Game Jam and Ludum Dare

Completed 3 playable prototypes within 48 to 72 hours, producing all 2D and 3D art, UI mockups and tilemaps.

Digital Art & Sketchbook Tutor

2023 - Present
Community Youth Center

Volunteer 3 hours a week teaching middle-school students perspective, color theory and beginner digital illustration.

Awards

2024Digital Art & Environmental Concept

Scholastic Art & Writing Awards: Regional Gold Key

Alliance for Young Artists & Writers
2024District STEAM Showcase

1st Place, Interactive Media & Game Design

Santa Clara County High School Arts Exhibition
2023Drawing & Illustration

Scholastic Art & Writing Awards: Silver Key

Alliance for Young Artists & Writers

Coursework & programs

Relevant coursework
  • AP 2D Art & Design
  • AP Computer Science A
  • Digital Media Production & 3D Animation (Honors)
  • AP Art History
Pre-college programs
  • California State Summer School for the Arts, Visual Arts
  • CG Master Academy, Intro to 3D for Games
About

About Michael

I create worlds that invite curiosity. Growing up playing narrative indie games and tinkering with level editors, I became fascinated by how art, architecture and subtle lighting can teach players how to feel before a single line of dialogue is spoken. I am looking for a college where I can be pushed creatively, collaborate with programmers and writers, and grow into a thoughtful game artist.

Why game art and environmental storytelling?

The best game environments are not just backdrops. Light through cracked masonry or moss creeping over a statue tells a story before any dialogue appears. I want to build worlds where composition guides the player's curiosity.

Balancing 3D tools with drawing

I love the technical side of Blender (clean topology, UVs, trim sheets), but I ground every piece in observation. Carrying a sketchbook for gesture, perspective and gouache studies taught me how weight and real light behave.

What I want from a college program

A critique-driven studio where faculty challenge my choices, and teams of programmers, designers and writers to build games with.

MG

Michael Ge

Class of 2025, Orange County, CA
High school
OCSA, class of 2025
GPA
3.92 weighted
Intended majors
Game Art, Game Design
AP 2D Art & Design
5
Influences
Outer WildsHollow KnightShadow of the ColossusJourneyStudio Ghibli color scripts
Tools & media
Blender

Modeling, UV unwrapping, basic rigging, Eevee and Cycles

Photoshop & Procreate

Concept art, digital painting, texture painting

Unity

Level prototyping, prefabs, lighting, simple C#

Substance 3D Painter

PBR texturing, baked maps

Traditional media

Graphite, ink, gouache, life drawing

Résumé

High school résumé

Michael Ge

Game Art & Design Portfolio

Orange County, CA
michael@example.com

Education

Orange County School of the Arts (OCSA)Class of 2025

High school: OCSA, class of 2025. GPA: 3.92 weighted. Intended majors: Game Art, Game Design. AP 2D Art & Design: 5.

Relevant coursework: AP 2D Art & Design, AP Computer Science A, Digital Media Production & 3D Animation (Honors), AP Art History.

Pre-college programs: California State Summer School for the Arts, Visual Arts, CG Master Academy, Intro to 3D for Games.

Leadership & activities

Founder & President, Game Development & Creative Media Club2023 - Present

Founded the school's first game dev club (28 active members). Host bi-weekly Blender and Unity tutorials, run semester game jams and organize playtesting sessions.

Vice President & Lead Artist, National Art Honor Society2022 - Present

Organize the annual spring gallery showcase and paint collaborative campus murals.

Game Jam Participant & Team Artist, Global Game Jam and Ludum Dare2023 - 2024

Completed 3 playable prototypes within 48 to 72 hours, producing all 2D and 3D art, UI mockups and tilemaps.

Digital Art & Sketchbook Tutor, Community Youth Center2023 - Present

Volunteer 3 hours a week teaching middle-school students perspective, color theory and beginner digital illustration.

Honors

Scholastic Art & Writing Awards: Regional Gold Key (2024)Digital Art & Environmental Concept
1st Place, Interactive Media & Game Design (2024)District STEAM Showcase
Scholastic Art & Writing Awards: Silver Key (2023)Drawing & Illustration

Skills

  • Blender: Modeling, UV unwrapping, basic rigging, Eevee and Cycles
  • Photoshop & Procreate: Concept art, digital painting, texture painting
  • Unity: Level prototyping, prefabs, lighting, simple C#
  • Substance 3D Painter: PBR texturing, baked maps
  • Traditional media: Graphite, ink, gouache, life drawing
Contact

Get in touch

Thank you for looking through my work. If you are reviewing my application and have questions about any piece, I would be glad to hear from you.